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1.
Attendance:
The campaign runs on a
bi-weekly schedule. I
expect consistent
attendance and adherence
to this agenda. If you
are a “one shot”
character then you are
exempt from this rule.
All one shot characters
are not welcome for more
than two sessions before
they will be asked to
either join the campaign
permanently or stop
attending.
2.
Attendance Exceptions:
If you are going to miss
a game session, or are
going to be late for
one, let me know in
advance. I would like
at least one full days
notice if you are going
to be absent and at
least an hour’s notice
if you are going to be
late (that’s an hour
from start time, not
your arrival time). If
you want to take some
time away from the game
by all means do so, but
notify me in advance and
give me a general idea
of how long you will be
gone for. I would
prefer you attend one
game session before you
take your leave, that
way your character can
be written out more
effectively.
3.
Non-Attending
Players: In the
even of absence you are
expected to accept any
changes to your
characters status when
you return. I will make
every effort to keep
your character in the
same state as they where
in the last session you
attended, but
occasionally characters
may have to fight or
spend gold while you are
away. Do not, I repeat,
DO NOT cry to me about
your character being a
few gold short or having
suffered an injury while
you were away. I will
try to avoid this as
much as possible but
occasionally these
things just happen.
4.
New Players:
I don’t care if your
little brother wants to
play too. I select
players, and if you want
someone to join I want
to meet with them
first. I want to sit
down and talk with them
outside of the game
table. That means
meeting them in a
restaurant or at the bar
or something, and
getting to know them
before I offer them a
spot in the game. Do
not, I repeat, DO NOT
tell your friend I am
interviewing them to
join the game. I am
just seeing if I can
stand being around them
without wanting to
strangle them.
5.
Dice Conventions:
All players will make
their roles on the
designated rolling
surface and they will
not grab the dice before
anyone can see the
roll. Honesty has been
severely lacking in my
previous gamers and it
has made a skeptic of
me. Please humor me;
roll where I can see
it. Also, I will make
rolls in secrete often
during the game… To
bad! I’m the GM! It’s
my Job! Once per
session however the
group may call for a
roll to be remade in the
open. This is once per
session, not once per
session per player.
6.
Book Use:
Players are
welcome to use the
Core
book, as well as
the information on this
site during play.
If your character uses
anything else from other
sources please take the
time to write it all
down outside of game
time, because once the
game starts you will not
be allowed to look at
any other books without
my permission, so have
the stats for that new
spell written down in
your own notes please.
7.
Rule Discussion:
Discussion good!
Arguing BAD!!! I
welcome discussion about
the rules, but no
arguing. If an
agreement cannot be
reached I make the final
say, for better or woe.
Alright? You may say
“Hey! Don’t I get a
save?” But I don’t want
to hear “That’s dumb!
What the f*** happened
to my save?” Also, my
rulings may not always
coincide with the source
books. This is because
I prefer story and drama
to rules and dice.
8.
Jokes and Off-Topic
Discussion:
Enjoy yourselves, but
don’t get carried away.
If everyone wants to
talk about Lord of the
Rings or Foot Ball
instead of the game then
lets take a break and
have a discussion. If
there is someone who is
irritated by this
however let’s try to get
back on topic quick.
Thanks!
9.
Potluck:
Please, I beg of you,
please bring your own
snacks to the game
session. It’s not that
I don’t like you all,
but my resources are
short. All players are
welcome to chip-in for
pizza or other goodies,
but don’t just sit there
and ask me if I have any
food to give you. As a
general rule I don’t
even have enough food to
give myself.
10.
Alcohol:
Social drinking is
welcome within limits.
A few beers well spaced
out is OK, but if you
start swaying in your
chair or passing out you
will be asked to leave
the table. You can stay
around, but your
character will be
removed from play and
you will be taking a
break. |